AI Insights · Timothy · October 2025
Top 5 io Games Performance in Oceania Q3 2025
Explore the performance trends of the top io games in Oceania during Q3 2025, including download, revenue, and active user data from Sensor Tower.
In the third quarter of 2025, io games continued to capture the attention of mobile gamers in Oceania. Here's a closer look at the performance of the top five io games on the unified platform.
Paper.io 2 from Voodoo showed a dynamic trend. Weekly downloads began at 20K, dipped to 12K mid-quarter, and ended strongly at 20K. Revenue fluctuated between $1.3K and $1.7K, peaking in mid-August. Active users saw a decline from 146K to 122K by the end of the quarter.
Snake Clash! by Supercent, Inc. demonstrated robust growth. Downloads increased from 25K to over 30K by the quarter's end. Revenue varied, with a notable peak of $2.1K mid-July. Active users saw a gradual decline, ending the quarter at 103K.
Agar.io from Miniclip.com maintained a steady presence. Downloads hovered around 500, with a spike to 780 in late September. Revenue remained consistent, averaging around $400. Active users fluctuated slightly, closing at 1.8K.
Snake Rivals - io Snakes Games by Supersolid Ltd experienced modest activity. Downloads were low, peaking at 444 in late August. Revenue remained stable, averaging $300 to $400. Active users saw minor fluctuations, ending at 1.1K.
Little Big Snake: Slither Game from LittleBigSnake, Inc. had minimal impact. Downloads were negligible, with slight increases in late September. Revenue peaked at $700 in July and then declined. Active users remained under 400 throughout the quarter.
These insights are derived from Sensor Tower data, providing a comprehensive overview of the io games market in Oceania. For more detailed analysis, visit Sensor Tower's platform.